Jordan543 Posted May 26, 2020 Share Posted May 26, 2020 This is a public script. Apparently people have been paying for this. Please do your own research before commenting. A simple Google search goes a long way! In-game sensitivity: 0.784 Scope sensitivity: 0.884 Once you compile the script for addition safety you should export it and call to the lua script with a single line as shown below - data = dofile[[c:\your_script_name.lua]] --======== Rifles ========-- local Phantom = 5 local Phantom_Keyboard = nil local Vandal = 4 local Vandal_Keyboard = nil local Bulldog = 3 local Bulldog_Keyboard = nil --======== SMGs ========-- local Spectre = nil local Spectre_Keyboard = nil local Stinger = nil local Stinger_Keyboard = nil --======== SideArm ========-- local Frenzy = nil local Frenzy_Keyboard = nil --======== Heavy ========-- local Ares = nil local Ares_Keyboard = nil local Odin = nil local Odin_Keyboard = nil --========================================================================================--- EnablePrimaryMouseButtonEvents(true); local recoil = falseB local weapon = 0 function OnEvent(event, arg) if (event == "MOUSE_BUTTON_PRESSED" and arg == Phantom) or (event == "G_PRESSED" and arg == Phantom_Keyboard) then recoil = not recoil weapon = arg if (recoil == false) then OutputLogMessage("OFF-Macro-Phantom\n") if IsKeyLockOn("capslock") then PressAndReleaseKey("capslock") end else OutputLogMessage("ON-NoRecoil-Phantom\n") if not IsKeyLockOn("capslock") then PressAndReleaseKey("capslock") end end elseif (event == "MOUSE_BUTTON_PRESSED" and arg == Vandal) or (event == "G_PRESSED" and arg == Vandal_Keyboard) then recoil = not recoil weapon = arg if (recoil == false) then OutputLogMessage("OFF-Macro-Vandal\n") if IsKeyLockOn("capslock") then PressAndReleaseKey("capslock") end else OutputLogMessage("ON-NoRecoil-Vandal\n") if not IsKeyLockOn("capslock") then PressAndReleaseKey("capslock") end end elseif (event == "MOUSE_BUTTON_PRESSED" and arg == Stinger) or (event == "G_PRESSED" and arg == Stinger_Keyboard) then recoil = not recoil weapon = arg if (recoil == false) then OutputLogMessage("OFF-Macro-Stinger\n") if IsKeyLockOn("capslock") then PressAndReleaseKey("capslock") end else OutputLogMessage("ON-NoRecoil-Stinger\n") if not IsKeyLockOn("capslock") then PressAndReleaseKey("capslock") end end elseif (event == "MOUSE_BUTTON_PRESSED" and arg == Frenzy) or (event == "G_PRESSED" and arg == Frenzy_Keyboard) then recoil = not recoil weapon = arg if (recoil == false) then OutputLogMessage("OFF-Macro-Frenzy\n") if IsKeyLockOn("capslock") then PressAndReleaseKey("capslock") end else OutputLogMessage("ON-NoRecoil-Frenzy\n") if not IsKeyLockOn("capslock") then PressAndReleaseKey("capslock") end end elseif (event == "MOUSE_BUTTON_PRESSED" and arg == Spectre) or (event == "G_PRESSED" and arg == Spectre_Keyboard) then recoil = not recoil weapon = arg if (recoil == false) then OutputLogMessage("OFF-Macro-Spectre\n") if IsKeyLockOn("capslock") then PressAndReleaseKey("capslock") end else OutputLogMessage("ON-NoRecoil-Spectre\n") if not IsKeyLockOn("capslock") then PressAndReleaseKey("capslock") end end elseif (event == "MOUSE_BUTTON_PRESSED" and arg == Ares) or (event == "G_PRESSED" and arg == Ares_Keyboard) then recoil = not recoil weapon = arg if (recoil == false) then OutputLogMessage("OFF-Macro-Ares\n") if IsKeyLockOn("capslock") then PressAndReleaseKey("capslock") end else OutputLogMessage("ON-NoRecoil-Ares\n") if not IsKeyLockOn("capslock") then PressAndReleaseKey("capslock") end end elseif (event == "MOUSE_BUTTON_PRESSED" and arg == Odin) or (event == "G_PRESSED" and arg == Odin_Keyboard) then recoil = not recoil weapon = arg if (recoil == false) then OutputLogMessage("OFF-Macro-Odin\n") if IsKeyLockOn("capslock") then PressAndReleaseKey("capslock") end else OutputLogMessage("ON-NoRecoil-Odin\n") if not IsKeyLockOn("capslock") then PressAndReleaseKey("capslock") end end elseif (event == "MOUSE_BUTTON_PRESSED" and arg == Bulldog) or (event == "G_PRESSED" and arg == Bulldog_Keyboard) then recoil = not recoil weapon = arg if (recoil == false) then OutputLogMessage("OFF-Macro-Bulldog\n") if IsKeyLockOn("capslock") then PressAndReleaseKey("capslock") end else OutputLogMessage("ON-NoRecoil-Bulldog\n") if not IsKeyLockOn("capslock") then PressAndReleaseKey("capslock") end end end ----------------------------------------------------------------------------------- ----------------------------------------------------------------------------------- ----------------------------------------------------------------------------------- if weapon == Phantom or weapon == Phantom_Keyboard then if recoil then repeat Sleep(24) if not IsMouseButtonPressed(1) then break end MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(-2,3) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,4) Sleep(24) MoveMouseRelative(-2,5) MoveMouseRelative(0,5) Sleep(24) Sleep(24) MoveMouseRelative(0,5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,6) Sleep(24) MoveMouseRelative(0,6) Sleep(24) MoveMouseRelative(-2,7) Sleep(24) MoveMouseRelative(-2,8) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,8) Sleep(24) MoveMouseRelative(0,6) Sleep(24) MoveMouseRelative(0,5) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(1,0) Sleep(24) MoveMouseRelative(1,0) Sleep(24) MoveMouseRelative(1,0) Sleep(24) MoveMouseRelative(1,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(3,0.2) Sleep(24) MoveMouseRelative(5,0.2) Sleep(24) MoveMouseRelative(5,0.2) Sleep(24) MoveMouseRelative(3,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,-1) Sleep(24) MoveMouseRelative(0,-1) Sleep(24) MoveMouseRelative(0,0.1) Sleep(24) MoveMouseRelative(0,0.2) - if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(-1,0) Sleep(24) MoveMouseRelative(-3,0) Sleep(24) MoveMouseRelative(-5,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(-5,0) Sleep(24) MoveMouseRelative(-2,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,-1) Sleep(24) MoveMouseRelative(0,-1) Sleep(24) MoveMouseRelative(0,-1) Sleep(24) MoveMouseRelative(0,-1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(96) if not IsMouseButtonPressed(1) then break end Sleep(960) if not IsMouseButtonPressed(1) then break end until not IsMouseButtonPressed(1) end ----------------------------------------------------------------------------------------------------- elseif weapon == Ares or weapon == Ares_Keyboard then if recoil then repeat Sleep(24) if not IsMouseButtonPressed(1) then break end MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) MoveMouseRelative(0,3) Sleep(24) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,4) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,4) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(-3,3) Sleep(24) MoveMouseRelative(-2,3) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(-2,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(5,0.2) Sleep(24) MoveMouseRelative(5,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(4,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) - if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0.1) Sleep(24) MoveMouseRelative(0,0.1) Sleep(24) MoveMouseRelative(0,0.1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,-1) Sleep(24) MoveMouseRelative(0,-1) Sleep(24) MoveMouseRelative(0,-1) Sleep(24) MoveMouseRelative(0,-1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,-1) Sleep(24) MoveMouseRelative(0,-1) Sleep(24) MoveMouseRelative(0,-1) Sleep(24) MoveMouseRelative(0,-1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,-1) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(96) if not IsMouseButtonPressed(1) then break end Sleep(960) if not IsMouseButtonPressed(1) then break end until not IsMouseButtonPressed(1) end -------------------------------------------------------------------------------------------- elseif weapon == Odin or weapon == Odin_Keyboard then if recoil then repeat Sleep(24) if not IsMouseButtonPressed(1) then break end MoveMouseRelative(0,4) Sleep(24) MoveMouseRelative(0,4) Sleep(24) MoveMouseRelative(0,4) Sleep(24) MoveMouseRelative(0,4) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,4) Sleep(24) MoveMouseRelative(0,4) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,4) Sleep(24) MoveMouseRelative(0,4) Sleep(24) MoveMouseRelative(0,4) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,5) Sleep(24) MoveMouseRelative(0,5) MoveMouseRelative(0,5) Sleep(24) Sleep(24) MoveMouseRelative(-5,5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(-4,5) Sleep(24) MoveMouseRelative(0,5) Sleep(24) MoveMouseRelative(0,5) Sleep(24) MoveMouseRelative(0,4) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,6) Sleep(24) MoveMouseRelative(0,6) Sleep(24) MoveMouseRelative(0,6) Sleep(24) MoveMouseRelative(0,4) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,4) Sleep(24) MoveMouseRelative(0,4) Sleep(24) MoveMouseRelative(0,4) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(6,3) Sleep(24) MoveMouseRelative(4,2) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(6,1) Sleep(24) MoveMouseRelative(5,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) - if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(-6,2) Sleep(24) MoveMouseRelative(-6,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(96) if not IsMouseButtonPressed(1) then break end Sleep(960) if not IsMouseButtonPressed(1) then break end until not IsMouseButtonPressed(1) end -------------------------------------------------------------------------------------------- elseif weapon == Frenzy or weapon == Frenzy_Keyboard then if recoil then repeat Sleep(24) if not IsMouseButtonPressed(1) then break end MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(-2,3) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(-2,5) MoveMouseRelative(0,5) Sleep(24) Sleep(24) MoveMouseRelative(0,5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,5) Sleep(24) MoveMouseRelative(0,5) Sleep(24) MoveMouseRelative(-2,5) Sleep(24) MoveMouseRelative(-2,6) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,6) Sleep(24) MoveMouseRelative(0,4) Sleep(24) MoveMouseRelative(0,4) Sleep(24) MoveMouseRelative(0,4) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(1,1) Sleep(24) MoveMouseRelative(1,1) Sleep(24) MoveMouseRelative(1,1) Sleep(24) MoveMouseRelative(1,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(3,0.2) Sleep(24) MoveMouseRelative(5,0.2) Sleep(24) MoveMouseRelative(5,0.2) Sleep(24) MoveMouseRelative(3,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) - if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(-1,1) Sleep(24) MoveMouseRelative(-3,1) Sleep(24) MoveMouseRelative(-5,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(-5,1) Sleep(24) MoveMouseRelative(-2,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(96) if not IsMouseButtonPressed(1) then break end Sleep(960) if not IsMouseButtonPressed(1) then break end until not IsMouseButtonPressed(1) end ---------------------------------------- elseif weapon == Vandal or weapon ==Vandal_Keyboard then if recoil then repeat Sleep(24) if not IsMouseButtonPressed(1) then break end MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,4) Sleep(24) MoveMouseRelative(0,6) MoveMouseRelative(0,6) Sleep(24) Sleep(24) MoveMouseRelative(0,6) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,6) Sleep(24) MoveMouseRelative(0,8) Sleep(24) MoveMouseRelative(0,8) Sleep(24) MoveMouseRelative(0,8) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,6) Sleep(24) MoveMouseRelative(0,6) Sleep(24) MoveMouseRelative(0,6) Sleep(24) MoveMouseRelative(0,6) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,5) Sleep(24) MoveMouseRelative(0,5) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(6,0) Sleep(24) MoveMouseRelative(5,0) Sleep(24) MoveMouseRelative(5,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(5,0) Sleep(24) MoveMouseRelative(5,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(-3,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(-3,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(-6,0.5) Sleep(24) MoveMouseRelative(0,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(-6,0.5) Sleep(24) MoveMouseRelative(-6,0.5) Sleep(24) MoveMouseRelative(-7,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(-6,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(96) if not IsMouseButtonPressed(1) then break end Sleep(960) if not IsMouseButtonPressed(1) then break end until not IsMouseButtonPressed(1) end ------------------------------------------------------------------------------------------------ elseif weapon == Stinger or weapon == Stinger_Keyboard then if recoil then repeat Sleep(24) if not IsMouseButtonPressed(1) then break end MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,7) MoveMouseRelative(0,7) Sleep(24) MoveMouseRelative(0,7) if not IsMouseButtonPressed(1) then break end Sleep(24) Sleep(24) MoveMouseRelative(0,5) Sleep(24) MoveMouseRelative(0,5) Sleep(24) MoveMouseRelative(0,5) Sleep(24) MoveMouseRelative(0,4) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) MoveMouseRelative(0,2) Sleep(24) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(2,1) Sleep(24) MoveMouseRelative(2,1) Sleep(24) MoveMouseRelative(2,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(3,1) Sleep(24) MoveMouseRelative(5,1) Sleep(24) MoveMouseRelative(5,1) Sleep(24) MoveMouseRelative(3,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(6,1) Sleep(24) MoveMouseRelative(5,1) Sleep(24) MoveMouseRelative(5,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(5,1) Sleep(24) MoveMouseRelative(5,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(-3,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(-3,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(-6,0.5) Sleep(24) MoveMouseRelative(0,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(-6,0.5) Sleep(24) MoveMouseRelative(-6,0.5) Sleep(24) MoveMouseRelative(-7,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(-6,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) Sleep(24) MoveMouseRelative(0,0.5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(96) if not IsMouseButtonPressed(1) then break end Sleep(960) if not IsMouseButtonPressed(1) then break end until not IsMouseButtonPressed(1) end --------------------------------------------------------------------------------------------- elseif weapon == Bulldog or weapon == Bulldog_Keyboard then if recoil then repeat Sleep(24) if not IsMouseButtonPressed(1) then break end MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,4) MoveMouseRelative(0,4) Sleep(24) Sleep(24) MoveMouseRelative(0,4) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,5) Sleep(24) MoveMouseRelative(0,5) Sleep(24) MoveMouseRelative(0,5) Sleep(24) MoveMouseRelative(0,6) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,6) Sleep(24) MoveMouseRelative(0,4) Sleep(24) MoveMouseRelative(0,4) Sleep(24) MoveMouseRelative(0,4) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(6,1) Sleep(24) MoveMouseRelative(6,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(-4,0.1) Sleep(24) MoveMouseRelative(-4,0.1) Sleep(24) MoveMouseRelative(-4,0.1) Sleep(24) MoveMouseRelative(0,0.1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) -- Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(96) if not IsMouseButtonPressed(1) then break end Sleep(960) if not IsMouseButtonPressed(1) then break end until not IsMouseButtonPressed(1) end -------------------------------------------------------------------------------- elseif weapon == Spectre or weapon == Spectre_Keyboard then if recoil then repeat Sleep(24) if not IsMouseButtonPressed(1) then break end MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,2) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,4) MoveMouseRelative(0,4) Sleep(24) Sleep(24) MoveMouseRelative(0,4) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,5) Sleep(24) MoveMouseRelative(0,5) Sleep(24) MoveMouseRelative(0,5) Sleep(24) MoveMouseRelative(0,5) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,5) Sleep(24) MoveMouseRelative(-3,4)--- Sleep(24) MoveMouseRelative(-3,4) Sleep(24) MoveMouseRelative(-3,4) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,3) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,3) Sleep(24) MoveMouseRelative(0,2) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(5,0) Sleep(24) MoveMouseRelative(6,0) Sleep(24) MoveMouseRelative(5,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(-3,1) Sleep(24) MoveMouseRelative(-4,0) Sleep(24) MoveMouseRelative(-5,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) Sleep(24) MoveMouseRelative(0,0.2) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,1) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) Sleep(24) MoveMouseRelative(0,0) if not IsMouseButtonPressed(1) then break end Sleep(96) if not IsMouseButtonPressed(1) then break end Sleep(960) if not IsMouseButtonPressed(1) then break end until not IsMouseButtonPressed(1) end ---------------------------------------------------------------------------------------------- end end 5 Quote Link to comment Share on other sites More sharing options...
DavidCruz Posted May 26, 2020 Share Posted May 26, 2020 I do not understand how to use it, I am new to the topic of tricks, can you help me 3 1 Quote Link to comment Share on other sites More sharing options...
Justin Lun Posted June 11, 2020 Share Posted June 11, 2020 The script works outside of valorant but doesnt work inside the game, do you know why? Quote Link to comment Share on other sites More sharing options...
yakbeeer Posted June 12, 2020 Share Posted June 12, 2020 nice Quote Link to comment Share on other sites More sharing options...
Carlito53 Posted June 17, 2020 Share Posted June 17, 2020 (edited) How we use it after crated the lua file ?? Edited June 17, 2020 by Carlito53 Quote Link to comment Share on other sites More sharing options...
Artikus Posted June 29, 2020 Share Posted June 29, 2020 data = dofile[[c:\your_script_name.lua]] what is this ? Quote Link to comment Share on other sites More sharing options...
PalaxeCS Posted July 1, 2020 Share Posted July 1, 2020 wtf am i reading Quote Link to comment Share on other sites More sharing options...
Sowlcz Posted July 1, 2020 Share Posted July 1, 2020 On 6/11/2020 at 11:38 AM, Justin Lun said: The script works outside of valorant but doesnt work inside the game, do you know why? mouse_move removes the abbility from youre program to move youre mouse Quote Link to comment Share on other sites More sharing options...
DanielTheAvocado Posted August 6, 2020 Share Posted August 6, 2020 how do i fix it where it doesnt work in game but does everywhere else? Quote Link to comment Share on other sites More sharing options...
Kyle9034583 Posted November 8, 2020 Share Posted November 8, 2020 Can i ask on how this script works or on what do i need to copy and paste Quote Link to comment Share on other sites More sharing options...
donhijo Posted February 18, 2021 Share Posted February 18, 2021 syntax error line 296 how to fix this? Quote Link to comment Share on other sites More sharing options...
TymburG7x Posted June 18, 2021 Share Posted June 18, 2021 @ donhijo where the script ends at the bottom where it says end and the next line says end, there needs to be one more line that says end. He is missing an “end” at the end. lol. so basically he has 2 ends but there needs to be 3. Quote Link to comment Share on other sites More sharing options...
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