Jump to content
Password for all archives on our forum: 123
Reminder : All files uploaded before October 2020 are corrupted

undetected Valorant LOGITECH Script + Protection method!


Recommended Posts

This is a public script. Apparently people have been paying for this. Please do your own research before commenting. A simple Google search goes a long way!

In-game sensitivity: 0.784
Scope sensitivity: 0.884

Once you compile the script for addition safety you should export it and call to the lua script with a single line as shown below -

data = dofile[[c:\your_script_name.lua]]

--======== Rifles ========--
local Phantom =  5
local Phantom_Keyboard = nil
local Vandal = 4
local Vandal_Keyboard = nil
local Bulldog = 3
local Bulldog_Keyboard = nil
--======== SMGs ========--
local Spectre = nil
local Spectre_Keyboard = nil
local Stinger = nil
local Stinger_Keyboard = nil
--======== SideArm ========--
local Frenzy = nil
local Frenzy_Keyboard = nil
--======== Heavy ========--
local Ares = nil
local Ares_Keyboard = nil
local Odin = nil
local Odin_Keyboard = nil
--========================================================================================---
	EnablePrimaryMouseButtonEvents(true);
local recoil = falseB
local weapon = 0
function OnEvent(event, arg)
 if (event == "MOUSE_BUTTON_PRESSED" and arg == Phantom) or
(event == "G_PRESSED" and arg == Phantom_Keyboard) then
    recoil = not recoil
    weapon = arg
    if (recoil == false) then
      OutputLogMessage("OFF-Macro-Phantom\n")
      if IsKeyLockOn("capslock") then
        PressAndReleaseKey("capslock")
      end
    else
      OutputLogMessage("ON-NoRecoil-Phantom\n")
      if not IsKeyLockOn("capslock") then
        PressAndReleaseKey("capslock")
end
end
 elseif (event == "MOUSE_BUTTON_PRESSED" and arg == Vandal) or
(event == "G_PRESSED" and arg == Vandal_Keyboard) then
    recoil = not recoil
    weapon = arg
    if (recoil == false) then
      OutputLogMessage("OFF-Macro-Vandal\n")
      if IsKeyLockOn("capslock") then
        PressAndReleaseKey("capslock")
      end
    else
      OutputLogMessage("ON-NoRecoil-Vandal\n")
      if not IsKeyLockOn("capslock") then
        PressAndReleaseKey("capslock")
end
end
elseif (event == "MOUSE_BUTTON_PRESSED" and arg == Stinger) or
(event == "G_PRESSED" and arg == Stinger_Keyboard) then
    recoil = not recoil
    weapon = arg
    if (recoil == false) then
      OutputLogMessage("OFF-Macro-Stinger\n")
      if IsKeyLockOn("capslock") then
        PressAndReleaseKey("capslock")
      end
    else
      OutputLogMessage("ON-NoRecoil-Stinger\n")
      if not IsKeyLockOn("capslock") then
        PressAndReleaseKey("capslock")
end
end
elseif (event == "MOUSE_BUTTON_PRESSED" and arg == Frenzy) or
(event == "G_PRESSED" and arg == Frenzy_Keyboard) then
    recoil = not recoil
    weapon = arg
    if (recoil == false) then
      OutputLogMessage("OFF-Macro-Frenzy\n")
      if IsKeyLockOn("capslock") then
        PressAndReleaseKey("capslock")
      end
    else
      OutputLogMessage("ON-NoRecoil-Frenzy\n")
      if not IsKeyLockOn("capslock") then
        PressAndReleaseKey("capslock")
end
end
 elseif (event == "MOUSE_BUTTON_PRESSED" and arg == Spectre) or
(event == "G_PRESSED" and arg == Spectre_Keyboard) then
    recoil = not recoil
    weapon = arg
    if (recoil == false) then
      OutputLogMessage("OFF-Macro-Spectre\n")
      if IsKeyLockOn("capslock") then
        PressAndReleaseKey("capslock")
      end
    else
      OutputLogMessage("ON-NoRecoil-Spectre\n")
      if not IsKeyLockOn("capslock") then
        PressAndReleaseKey("capslock")
end
end
elseif (event == "MOUSE_BUTTON_PRESSED" and arg == Ares) or
(event == "G_PRESSED" and arg == Ares_Keyboard) then
    recoil = not recoil
    weapon = arg
    if (recoil == false) then
      OutputLogMessage("OFF-Macro-Ares\n")
      if IsKeyLockOn("capslock") then
        PressAndReleaseKey("capslock")
      end
    else
      OutputLogMessage("ON-NoRecoil-Ares\n")
      if not IsKeyLockOn("capslock") then
        PressAndReleaseKey("capslock")
end
end
elseif (event == "MOUSE_BUTTON_PRESSED" and arg == Odin) or
(event == "G_PRESSED" and arg == Odin_Keyboard) then
    recoil = not recoil
    weapon = arg
    if (recoil == false) then
      OutputLogMessage("OFF-Macro-Odin\n")
      if IsKeyLockOn("capslock") then
        PressAndReleaseKey("capslock")
      end
    else
      OutputLogMessage("ON-NoRecoil-Odin\n")
      if not IsKeyLockOn("capslock") then
        PressAndReleaseKey("capslock")
end
end
 elseif (event == "MOUSE_BUTTON_PRESSED" and arg == Bulldog) or
(event == "G_PRESSED" and arg == Bulldog_Keyboard) then
    recoil = not recoil
    weapon = arg
    if (recoil == false) then
      OutputLogMessage("OFF-Macro-Bulldog\n")
      if IsKeyLockOn("capslock") then
        PressAndReleaseKey("capslock")
      end
    else
      OutputLogMessage("ON-NoRecoil-Bulldog\n")
      if not IsKeyLockOn("capslock") then
        PressAndReleaseKey("capslock")
end
end
end
-----------------------------------------------------------------------------------
-----------------------------------------------------------------------------------
-----------------------------------------------------------------------------------
   if weapon == Phantom or weapon == Phantom_Keyboard then
if recoil then
repeat
        Sleep(24)
 if not IsMouseButtonPressed(1) then break end
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(-2,3)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,4)
        Sleep(24)
        MoveMouseRelative(-2,5)
        MoveMouseRelative(0,5)
        Sleep(24)
        Sleep(24)
        MoveMouseRelative(0,5)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,6)
        Sleep(24)
        MoveMouseRelative(0,6)
        Sleep(24)
        MoveMouseRelative(-2,7)
        Sleep(24)
        MoveMouseRelative(-2,8)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,8)
        Sleep(24)
        MoveMouseRelative(0,6)
        Sleep(24)
        MoveMouseRelative(0,5)
        Sleep(24)
        MoveMouseRelative(0,3)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(1,0)
        Sleep(24)
        MoveMouseRelative(1,0)
        Sleep(24)
        MoveMouseRelative(1,0)
        Sleep(24)
        MoveMouseRelative(1,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(3,0.2)
        Sleep(24)
        MoveMouseRelative(5,0.2)
        Sleep(24)
        MoveMouseRelative(5,0.2)
        Sleep(24)
        MoveMouseRelative(3,0.2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,-1)
        Sleep(24)
        MoveMouseRelative(0,-1)
        Sleep(24)
        MoveMouseRelative(0,0.1)
        Sleep(24)
        MoveMouseRelative(0,0.2) -
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(-1,0)
        Sleep(24)
        MoveMouseRelative(-3,0)
        Sleep(24)
        MoveMouseRelative(-5,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(-5,0)
        Sleep(24)
        MoveMouseRelative(-2,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,-1)
        Sleep(24)
        MoveMouseRelative(0,-1)
        Sleep(24)
        MoveMouseRelative(0,-1)
        Sleep(24)
        MoveMouseRelative(0,-1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
          MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0) 
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        if not IsMouseButtonPressed(1) then break end
        Sleep(96)
        if not IsMouseButtonPressed(1) then break end
        Sleep(960)
        if not IsMouseButtonPressed(1) then break end
 until not IsMouseButtonPressed(1)
     end
-----------------------------------------------------------------------------------------------------
   elseif weapon == Ares or weapon == Ares_Keyboard then
if recoil then
repeat
        Sleep(24)
 if not IsMouseButtonPressed(1) then break end
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,2)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,3)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        MoveMouseRelative(0,3)
        Sleep(24)
        Sleep(24)
        MoveMouseRelative(0,3)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,4)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,4)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(-3,3)
        Sleep(24)
        MoveMouseRelative(-2,3)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(-2,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(5,0.2)
        Sleep(24)
        MoveMouseRelative(5,2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(4,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2) -
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
          MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0.1)
        Sleep(24)
        MoveMouseRelative(0,0.1)
        Sleep(24)
        MoveMouseRelative(0,0.1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,-1)
        Sleep(24)
        MoveMouseRelative(0,-1)
        Sleep(24)
        MoveMouseRelative(0,-1)
        Sleep(24)
        MoveMouseRelative(0,-1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,-1)
        Sleep(24)
        MoveMouseRelative(0,-1)
        Sleep(24)
        MoveMouseRelative(0,-1)
        Sleep(24)
        MoveMouseRelative(0,-1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,-1)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2) 
        Sleep(24)
        MoveMouseRelative(0,2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        if not IsMouseButtonPressed(1) then break end
        Sleep(96)
        if not IsMouseButtonPressed(1) then break end
        Sleep(960)
        if not IsMouseButtonPressed(1) then break end
until not IsMouseButtonPressed(1)
     end
--------------------------------------------------------------------------------------------
  elseif weapon == Odin or weapon == Odin_Keyboard then
if recoil then
repeat
        Sleep(24)
if not IsMouseButtonPressed(1) then break end
        MoveMouseRelative(0,4)
        Sleep(24)
        MoveMouseRelative(0,4)
        Sleep(24)
        MoveMouseRelative(0,4)
        Sleep(24)
        MoveMouseRelative(0,4)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,4)
        Sleep(24)
        MoveMouseRelative(0,4)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,4)
        Sleep(24)
        MoveMouseRelative(0,4)
        Sleep(24)
        MoveMouseRelative(0,4)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,5)
        Sleep(24)
        MoveMouseRelative(0,5)
        MoveMouseRelative(0,5)
        Sleep(24)
        Sleep(24)
        MoveMouseRelative(-5,5)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(-4,5)
        Sleep(24)
        MoveMouseRelative(0,5)
        Sleep(24)
        MoveMouseRelative(0,5)
        Sleep(24)
        MoveMouseRelative(0,4)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,6)
        Sleep(24)
        MoveMouseRelative(0,6)
        Sleep(24)
        MoveMouseRelative(0,6)
        Sleep(24)
        MoveMouseRelative(0,4)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,4)
        Sleep(24)
        MoveMouseRelative(0,4)
        Sleep(24)
        MoveMouseRelative(0,4)
        Sleep(24)
        MoveMouseRelative(0,3)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(6,3)
        Sleep(24)
        MoveMouseRelative(4,2)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(6,1)
        Sleep(24)
        MoveMouseRelative(5,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,3)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2) -
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(-6,2)
        Sleep(24)
        MoveMouseRelative(-6,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
          MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0) 
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0) 
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0) 
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0) 
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0) 
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0) 
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0) 
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0) 
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0) 
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0) 
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0) 
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0) 
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0) 
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0) 
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0) 
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0) 
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        if not IsMouseButtonPressed(1) then break end
        Sleep(96)
        if not IsMouseButtonPressed(1) then break end
        Sleep(960)
        if not IsMouseButtonPressed(1) then break end
until not IsMouseButtonPressed(1)
     end
--------------------------------------------------------------------------------------------
   elseif weapon == Frenzy or weapon == Frenzy_Keyboard then
if recoil then
repeat
        Sleep(24)
 if not IsMouseButtonPressed(1) then break end
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,3)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(-2,3)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(-2,5)
        MoveMouseRelative(0,5)
        Sleep(24)
        Sleep(24)
        MoveMouseRelative(0,5)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,5)
        Sleep(24)
        MoveMouseRelative(0,5)
        Sleep(24)
        MoveMouseRelative(-2,5)
        Sleep(24)
        MoveMouseRelative(-2,6)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,6)
        Sleep(24)
        MoveMouseRelative(0,4)
        Sleep(24)
        MoveMouseRelative(0,4)
        Sleep(24)
        MoveMouseRelative(0,4)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(1,1)
        Sleep(24)
        MoveMouseRelative(1,1)
        Sleep(24)
        MoveMouseRelative(1,1)
        Sleep(24)
        MoveMouseRelative(1,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(3,0.2)
        Sleep(24)
        MoveMouseRelative(5,0.2)
        Sleep(24)
        MoveMouseRelative(5,0.2)
        Sleep(24)
        MoveMouseRelative(3,0.2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2) -
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(-1,1)
        Sleep(24)
        MoveMouseRelative(-3,1)
        Sleep(24)
        MoveMouseRelative(-5,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(-5,1)
        Sleep(24)
        MoveMouseRelative(-2,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
          MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0) 
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        if not IsMouseButtonPressed(1) then break end
        Sleep(96)
        if not IsMouseButtonPressed(1) then break end
        Sleep(960)
        if not IsMouseButtonPressed(1) then break end
       until not IsMouseButtonPressed(1)
     end
----------------------------------------
 elseif weapon == Vandal or weapon ==Vandal_Keyboard then
       if recoil then
repeat
        Sleep(24)
 if not IsMouseButtonPressed(1) then break end
         MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,4)
        Sleep(24)
        MoveMouseRelative(0,6)
        MoveMouseRelative(0,6)
        Sleep(24)
        Sleep(24)
        MoveMouseRelative(0,6)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,6)
        Sleep(24)
        MoveMouseRelative(0,8)
        Sleep(24)
        MoveMouseRelative(0,8)
        Sleep(24)
        MoveMouseRelative(0,8)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,6)
        Sleep(24)
        MoveMouseRelative(0,6)
        Sleep(24)
        MoveMouseRelative(0,6)
        Sleep(24)
        MoveMouseRelative(0,6)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,5)
        Sleep(24)
        MoveMouseRelative(0,5)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(6,0)
        Sleep(24)
        MoveMouseRelative(5,0)
        Sleep(24)
        MoveMouseRelative(5,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(5,0)
        Sleep(24)
        MoveMouseRelative(5,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
       MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(-3,0.5)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(-3,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(-6,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
       MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(-6,0.5)
        Sleep(24)
        MoveMouseRelative(-6,0.5)
        Sleep(24)
        MoveMouseRelative(-7,0.5)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(-6,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        if not IsMouseButtonPressed(1) then break end
        Sleep(96)
        if not IsMouseButtonPressed(1) then break end
        Sleep(960)
        if not IsMouseButtonPressed(1) then break end
       until not IsMouseButtonPressed(1)
end
------------------------------------------------------------------------------------------------
elseif weapon == Stinger or weapon == Stinger_Keyboard then
  if recoil then
repeat
        Sleep(24)
 if not IsMouseButtonPressed(1) then break end
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,7)
        MoveMouseRelative(0,7)
        Sleep(24)
        MoveMouseRelative(0,7)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        Sleep(24)
        MoveMouseRelative(0,5)
        Sleep(24)
        MoveMouseRelative(0,5)
        Sleep(24)
        MoveMouseRelative(0,5)
        Sleep(24)
        MoveMouseRelative(0,4)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        MoveMouseRelative(0,2)
        Sleep(24)
        Sleep(24)
        MoveMouseRelative(0,2)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(2,1)
        Sleep(24)
        MoveMouseRelative(2,1)
        Sleep(24)
        MoveMouseRelative(2,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(3,1)
        Sleep(24)
        MoveMouseRelative(5,1)
        Sleep(24)
        MoveMouseRelative(5,1)
        Sleep(24)
        MoveMouseRelative(3,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(6,1)
        Sleep(24)
        MoveMouseRelative(5,1)
        Sleep(24)
        MoveMouseRelative(5,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(5,1)
        Sleep(24)
        MoveMouseRelative(5,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
       MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(-3,0.5)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(-3,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(-6,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
       MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(-6,0.5)
        Sleep(24)
        MoveMouseRelative(-6,0.5)
        Sleep(24)
        MoveMouseRelative(-7,0.5)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(-6,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
        Sleep(24)
        MoveMouseRelative(0,0.5)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        if not IsMouseButtonPressed(1) then break end
        Sleep(96)
        if not IsMouseButtonPressed(1) then break end
        Sleep(960)
        if not IsMouseButtonPressed(1) then break end
        until not IsMouseButtonPressed(1)
end
---------------------------------------------------------------------------------------------
elseif weapon == Bulldog or weapon == Bulldog_Keyboard then
   if recoil then
repeat
        Sleep(24)
 if not IsMouseButtonPressed(1) then break end
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,2)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,3)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,4)
        MoveMouseRelative(0,4)
        Sleep(24)
        Sleep(24)
        MoveMouseRelative(0,4)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,5)
        Sleep(24)
        MoveMouseRelative(0,5)
        Sleep(24)
        MoveMouseRelative(0,5)
        Sleep(24)
        MoveMouseRelative(0,6)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,6)
        Sleep(24)
        MoveMouseRelative(0,4)
        Sleep(24)
        MoveMouseRelative(0,4)
        Sleep(24)
        MoveMouseRelative(0,4)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(6,1)
        Sleep(24)
        MoveMouseRelative(6,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(-4,0.1)
        Sleep(24)
        MoveMouseRelative(-4,0.1)
        Sleep(24)
        MoveMouseRelative(-4,0.1)
        Sleep(24)
        MoveMouseRelative(0,0.1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
          MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0) --
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        if not IsMouseButtonPressed(1) then break end
        Sleep(96)
        if not IsMouseButtonPressed(1) then break end
        Sleep(960)
        if not IsMouseButtonPressed(1) then break end
        until not IsMouseButtonPressed(1)
     end
--------------------------------------------------------------------------------
 elseif weapon == Spectre or weapon == Spectre_Keyboard then
  if recoil then
repeat
        Sleep(24)
 if not IsMouseButtonPressed(1) then break end
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,2)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,2)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,3)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,4)
        MoveMouseRelative(0,4)
        Sleep(24)
        Sleep(24)
        MoveMouseRelative(0,4)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,5)
        Sleep(24)
        MoveMouseRelative(0,5)
        Sleep(24)
        MoveMouseRelative(0,5)
        Sleep(24)
        MoveMouseRelative(0,5)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,5)
        Sleep(24)
        MoveMouseRelative(-3,4)---
        Sleep(24)
        MoveMouseRelative(-3,4)
        Sleep(24)
        MoveMouseRelative(-3,4)
        if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,3)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,3)
        Sleep(24)
        MoveMouseRelative(0,2)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(5,0)
        Sleep(24)
        MoveMouseRelative(6,0)
        Sleep(24)
        MoveMouseRelative(5,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(-3,1)
        Sleep(24)
        MoveMouseRelative(-4,0)
        Sleep(24)
        MoveMouseRelative(-5,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
          MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
        Sleep(24)
        MoveMouseRelative(0,0.2)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
         MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,1)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
 if not IsMouseButtonPressed(1) then break end
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        Sleep(24)
        MoveMouseRelative(0,0)
        if not IsMouseButtonPressed(1) then break end
        Sleep(96)
        if not IsMouseButtonPressed(1) then break end
        Sleep(960)
        if not IsMouseButtonPressed(1) then break end
   until not IsMouseButtonPressed(1)
     end
----------------------------------------------------------------------------------------------
end
end

  • Like 3
Link to comment
Share on other sites


  • 3 weeks later...
  • 2 weeks later...
On 6/11/2020 at 11:38 AM, Justin Lun said:

The script works outside of valorant but doesnt work inside the game, do you know why?

mouse_move removes the abbility from youre program to move youre mouse

Link to comment
Share on other sites

  • 1 month later...
  • 3 months later...
  • 3 months later...
  • 4 months later...

@ donhijo  where the script ends at the bottom where it says end and the next line says end, there needs to be one more line that says end.  He is missing an “end” at the end. lol. so basically he has 2 ends but there needs to be 3. 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

CORSAIR

Copyright © 2021. corsair.wtf . All rights reserved. All trademarks, copyrights and content belongs to their respective owners. All information on the project is provided for informational purposes only. The administration is not responsible for the files on this portal.

Important Links

×
×
  • Create New...