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source Crash on round load


xzasdSADDSADA
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Im crashing on round load, and I have no clue why its happening

Exception thrown:
Exception thrown at 0x3A4F5697 in csgo.exe: 0xC0000005: Access violation reading location 0x00002FAA.

Output

ChangeGameUIState: CSGO_GAME_UI_STATE_LOADINGSCREEN -> CSGO_GAME_UI_STATE_INGAME
ChangeGameUIState: CSGO_GAME_UI_STATE_INGAME -> CSGO_GAME_UI_STATE_INGAME
CCSGO_BlurTarget - Unable to find panel with the given id "sliding-panel--TERRORIST"! Panel is possibly created dynamically.
CCSGO_BlurTarget - Unable to find panel with the given id "sliding-panel--CT"! Panel is possibly created dynamically.
The thread 0x9740 has exited with code 0 (0x0).
The thread 0xa778 has exited with code 0 (0x0).
Invalid EconItemView -- Can't create custom materials for wearable, debug this.
0:  Reinitialized 9 predictable entities
The thread 0xda94 has exited with code 0 (0x0).

Dissasembly

3A4F5662  push        esi  
3A4F5663  je          3A4F56C7  
3A4F5665  mov         eax,dword ptr ds:[3A5E3960h]  
3A4F566A  mov         ecx,dword ptr [eax]  
3A4F566C  call        3A4E86AE  
3A4F5671  mov         ecx,eax  
3A4F5673  call        3A4EAF0A  
3A4F5678  mov         ecx,dword ptr ds:[3A5E3960h]  
3A4F567E  mov         esi,eax  
3A4F5680  mov         ecx,dword ptr [ecx]  
3A4F5682  test        ecx,ecx  
3A4F5684  je          3A4F56B4  
3A4F5686  call        3A4ECB98  
3A4F568B  cmp         dword ptr [eax],0  
3A4F568E  jne         3A4F56B4  
3A4F5690  mov         ecx,esi  
3A4F5692  call        3A4E8299  
3A4F5697  cmp         word ptr [eax],1Fh  (Here)

Im using killaura source, but i modified it.

 

EDIT: Only happens in war games

Edited by xzasdSADDSADA
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48 minutes ago, Fuher said:

Wrong section

Nope. 

 

On 9/8/2021 at 4:48 AM, xzasdSADDSADA said:

Im crashing on round load, and I have no clue why its happening

Exception thrown:
Exception thrown at 0x3A4F5697 in csgo.exe: 0xC0000005: Access violation reading location 0x00002FAA.

Output

ChangeGameUIState: CSGO_GAME_UI_STATE_LOADINGSCREEN -> CSGO_GAME_UI_STATE_INGAME
ChangeGameUIState: CSGO_GAME_UI_STATE_INGAME -> CSGO_GAME_UI_STATE_INGAME
CCSGO_BlurTarget - Unable to find panel with the given id "sliding-panel--TERRORIST"! Panel is possibly created dynamically.
CCSGO_BlurTarget - Unable to find panel with the given id "sliding-panel--CT"! Panel is possibly created dynamically.
The thread 0x9740 has exited with code 0 (0x0).
The thread 0xa778 has exited with code 0 (0x0).
Invalid EconItemView -- Can't create custom materials for wearable, debug this.
0:  Reinitialized 9 predictable entities
The thread 0xda94 has exited with code 0 (0x0).

Dissasembly

3A4F5662  push        esi  
3A4F5663  je          3A4F56C7  
3A4F5665  mov         eax,dword ptr ds:[3A5E3960h]  
3A4F566A  mov         ecx,dword ptr [eax]  
3A4F566C  call        3A4E86AE  
3A4F5671  mov         ecx,eax  
3A4F5673  call        3A4EAF0A  
3A4F5678  mov         ecx,dword ptr ds:[3A5E3960h]  
3A4F567E  mov         esi,eax  
3A4F5680  mov         ecx,dword ptr [ecx]  
3A4F5682  test        ecx,ecx  
3A4F5684  je          3A4F56B4  
3A4F5686  call        3A4ECB98  
3A4F568B  cmp         dword ptr [eax],0  
3A4F568E  jne         3A4F56B4  
3A4F5690  mov         ecx,esi  
3A4F5692  call        3A4E8299  
3A4F5697  cmp         word ptr [eax],1Fh  (Here)

Im using killaura source, but i modified it.

 

EDIT: Only happens in war games

 

@ streckmittel Mind checking this? 

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