xzasdSADDSADA Posted July 27, 2021 Share Posted July 27, 2021 does anyone have the fix for this line: if (m_modelrender()->IsForcedMaterialOverride() && !is_weapon && !is_arms && !is_sleeve) return original_fn(m_modelrender(), ctx, state, info, bone_to_world); Quote Link to comment Share on other sites More sharing options...
btc Posted July 27, 2021 Share Posted July 27, 2021 Take a look into these topics: https://www.unknowncheats.me/forum/counterstrike-global-offensive/342175-dme-chams-acting-weird.html https://www.unknowncheats.me/forum/counterstrike-global-offensive/424794-chams-rendering-custom-models.html have you checked that ur hooks is correct & working? https://github.com/xsoma/improved-legendware/blob/master/main.cpp the problem can also be in studiorenderer: https://github.com/danielkrupinski/Osiris/blob/master/Osiris/SDK/StudioRender.h#L25-L30 13 1 Quote Link to comment Share on other sites More sharing options...
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