xzasdSADDSADA Posted July 3, 2021 Share Posted July 3, 2021 like this but 3d void render::rect(int x, int y, int w, int h, Color color) { if (!m_surface()) return; color.SetAlpha(static_cast<int>(color.a() * alpha_factor)); m_surface()->DrawSetColor(color); m_surface()->DrawOutlinedRect(x, y, x + w, y + h); } Quote Link to comment Share on other sites More sharing options...
rams Posted July 5, 2021 Share Posted July 5, 2021 idk what this is? Like an auto peek circle? Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.