CrackUser Posted October 23, 2020 Share Posted October 23, 2020 Another working cheat on VertixIO that is controlled using hot keys. There are all the features for dominating the browser-based online game VertixIO. Developer: Blockman_#0431 & ɹaɹoldxa ʇauɹaʇu!#2036 Script: "use strict"; // ==UserScript== // @name Vertix.io Mod // @description [E] = Aimbot, [3] = B-Hop, [4] = Inf-Ammo (Beta), [5] = Auto-Respawn, [6] = Traces, [7] = Auto-Fire // @match *://vertix.io/* // @match *://www.vertix.io/* // @version 1.7.1 // @author Blockman_#0431 & ɹaɹoldxa ʇauɹaʇu!#2036 // @IconURL http://vertix.io/images/favicon.png // @namespace https://discord.gg/NFuMGsq // ==/UserScript== var settings = { aimbot: false, infAmmo: false, bhop: false, autoRespawn: false, traces: false, autoFire: false, shootAll: false, // Use Right Mouse Button to Shoot All! timeScale: 0 // Make game time more fasters or slowest (DR Strange) :)) } prompt("Made My Blockman_#0431 & ɹaɹoldxa ʇauɹaʇu!#2036"+"\n"+"Join Gaming Gurus","https://discord.gg/NFuMGsq"); // Remove that line if want var 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!settings[_0x96f0[20]];showNotification(`${_0x96f0[21]}${settings[_0x96f0[20]]?_0x96f0[6]:_0x96f0[7]}${_0x96f0[8]}`);break;case _0x96f0[26]:settings[_0x96f0[23]]= !settings[_0x96f0[23]];showNotification(`${_0x96f0[24]}${settings[_0x96f0[23]]?_0x96f0[6]:_0x96f0[7]}${_0x96f0[8]}`);!settings[_0x96f0[23]]?keys[_0x96f0[25]]= false:this;break}});window[_0x96f0[4]](_0x96f0[28],(_0x43b4x2)=>{if(_0x43b4x2[_0x96f0[29]]== 3){let _0x43b4x3=(_0x43b4x4)=>{shootBullet(player);getCurrentWeapon(player)[_0x96f0[30]]<= 0?this:window[_0x96f0[31]](_0x43b4x3)};window[_0x96f0[31]](_0x43b4x3)}});function distance(_0x43b4x6,_0x43b4x7,_0x43b4x8,_0x43b4x9){return Math[_0x96f0[33]](Math[_0x96f0[32]](_0x43b4x8- _0x43b4x6,2)+ Math[_0x96f0[32]](_0x43b4x9- _0x43b4x7,2))}function getClosestPlayer(_0x43b4xb){var _0x43b4xc=_0x43b4xb[_0x96f0[38]](function(_0x43b4xd){return _0x43b4xd&& _0x43b4xd[_0x96f0[34]]=== _0x96f0[35]&& _0x43b4xd[_0x96f0[36]]=== false&& _0x43b4xd[_0x96f0[37]]!== player[_0x96f0[37]]});var _0x43b4xe=Infinity;var _0x43b4xf=null;_0x43b4xc[_0x96f0[41]](function(_0x43b4x10){var _0x43b4x11=distance(player[_0x96f0[39]],player[_0x96f0[40]],_0x43b4x10[_0x96f0[39]],_0x43b4x10[_0x96f0[40]]);if(_0x43b4x11< _0x43b4xe){_0x43b4xf= _0x43b4x10;_0x43b4xe= _0x43b4x11}});return _0x43b4xf}function getAngle(_0x43b4x6,_0x43b4x7,_0x43b4x8,_0x43b4x9){return Math[_0x96f0[42]](_0x43b4x7- _0x43b4x9,_0x43b4x6- _0x43b4x8)}function setTarget(_0x43b4x14,distance){target[_0x96f0[43]]= _0x43b4x14;target[_0x96f0[44]]= distance}function aimClosestPlayer(){var _0x43b4x16=getClosestPlayer(gameObjects);if(!_0x43b4x16|| _0x43b4x16[_0x96f0[36]]){return};var _0x43b4x14=getAngle(player[_0x96f0[39]],player[_0x96f0[40]],_0x43b4x16[_0x96f0[39]],_0x43b4x16[_0x96f0[40]]);var distance=100;setTarget(_0x43b4x14,distance);targetChanged= true}c[_0x96f0[4]](_0x96f0[28],function(_0x43b4x17){if(settings[_0x96f0[45]]){3== _0x43b4x17[_0x96f0[29]]&& (shootBullet(player),shootBullet(player),shootBullet(player),shootBullet(player),shootBullet(player),shootBullet(player),shootBullet(player),shootBullet(player),shootBullet(player),shootBullet(player),shootBullet(player),shootBullet(player),shootBullet(player),shootBullet(player),shootBullet(player),shootBullet(player),shootBullet(player),shootBullet(player),shootBullet(player),shootBullet(player),shootBullet(player),shootBullet(player),shootBullet(player),shootBullet(player),shootBullet(player),shootBullet(player),shootBullet(player),shootBullet(player),shootBullet(player),shootBullet(player),shootBullet(player),shootBullet(player),shootBullet(player),shootBullet(player),shootBullet(player),shootBullet(player),shootBullet(player),playerReload(player,1),playerSwapWeapon(player,1),shootBullet(player),shootBullet(player),shootBullet(player),shootBullet(player),shootBullet(player),shootBullet(player),shootBullet(player),shootBullet(player),shootBullet(player),shootBullet(player),shootBullet(player),shootBullet(player),shootBullet(player),shootBullet(player),shootBullet(player),shootBullet(player),shootBullet(player),shootBullet(player),shootBullet(player),shootBullet(player),shootBullet(player),shootBullet(player),shootBullet(player),shootBullet(player),shootBullet(player),shootBullet(player),shootBullet(player),shootBullet(player),playerReload(player,1),playerSwapWeapon(player,1))}});var traces=function(){let _0x43b4x19=gameObjects[_0x96f0[38]](function(_0x43b4xd){return _0x43b4xd&& _0x43b4xd[_0x96f0[34]]=== _0x96f0[35]&& _0x43b4xd[_0x96f0[36]]=== false&& _0x43b4xd[_0x96f0[37]]=== player[_0x96f0[37]]});let _0x43b4x1a=gameObjects[_0x96f0[38]](function(_0x43b4xd){return _0x43b4xd&& _0x43b4xd[_0x96f0[34]]=== _0x96f0[35]&& _0x43b4xd[_0x96f0[36]]=== false&& _0x43b4xd[_0x96f0[37]]!== player[_0x96f0[37]]});_0x43b4x19[_0x96f0[41]]((_0x43b4x1b)=>{if(!_0x43b4x1b[_0x96f0[36]]){let _0x43b4x1c={x:_0x43b4x1b[_0x96f0[39]]- startX,y:_0x43b4x1b[_0x96f0[40]]- _0x43b4x1b[_0x96f0[46]]- _0x43b4x1b[_0x96f0[47]]- startY};let _0x43b4x1d={x:player[_0x96f0[39]]- startX,y:player[_0x96f0[40]]- player[_0x96f0[46]]- player[_0x96f0[47]]- startY};let _0x43b4x1e=document[_0x96f0[51]](_0x96f0[50])[_0x96f0[49]](_0x96f0[48]);_0x43b4x1e[_0x96f0[52]]= _0x96f0[53];_0x43b4x1e[_0x96f0[54]]();_0x43b4x1e[_0x96f0[55]](_0x43b4x1d[_0x96f0[39]],_0x43b4x1d[_0x96f0[40]]);_0x43b4x1e[_0x96f0[56]](_0x43b4x1c[_0x96f0[39]],_0x43b4x1c[_0x96f0[40]]);_0x43b4x1e[_0x96f0[57]]();_0x43b4x1e[_0x96f0[58]]()}});_0x43b4x1a[_0x96f0[41]]((_0x43b4x1f)=>{if(!_0x43b4x1f[_0x96f0[36]]){let _0x43b4x20={x:_0x43b4x1f[_0x96f0[39]]- startX,y:_0x43b4x1f[_0x96f0[40]]- _0x43b4x1f[_0x96f0[46]]- _0x43b4x1f[_0x96f0[47]]- startY};let _0x43b4x1d={x:player[_0x96f0[39]]- startX,y:player[_0x96f0[40]]- player[_0x96f0[46]]- player[_0x96f0[47]]- startY};let _0x43b4x1e=document[_0x96f0[51]](_0x96f0[50])[_0x96f0[49]](_0x96f0[48]);_0x43b4x1e[_0x96f0[52]]= _0x96f0[59];_0x43b4x1e[_0x96f0[54]]();_0x43b4x1e[_0x96f0[55]](_0x43b4x1d[_0x96f0[39]],_0x43b4x1d[_0x96f0[40]]);_0x43b4x1e[_0x96f0[56]](_0x43b4x20[_0x96f0[39]],_0x43b4x20[_0x96f0[40]]);_0x43b4x1e[_0x96f0[57]]();_0x43b4x1e[_0x96f0[58]]()}})};var packets=[];const tick=(_0x43b4x4)=>{try{var _0x43b4x23=gameObjects[_0x96f0[61]](function(_0x43b4xd){return _0x43b4xd[_0x96f0[34]]=== _0x96f0[35]&& _0x43b4xd[_0x96f0[60]]=== player[_0x96f0[60]]});if(_0x43b4x23&& !_0x43b4x23[_0x96f0[36]]&& settings[_0x96f0[62]]){const _0x43b4x24=performance[_0x96f0[63]];performance[_0x96f0[63]]= function(){return _0x43b4x24[_0x96f0[64]](this,arguments)+ settings[_0x96f0[62]]};const _0x43b4x25=Date[_0x96f0[63]];Date[_0x96f0[63]]= function(){return _0x43b4x25[_0x96f0[64]](this,arguments)+ settings[_0x96f0[62]]}};_0x43b4x23&& !_0x43b4x23[_0x96f0[36]]&& settings[_0x96f0[10]]?keys[_0x96f0[12]]= 1:this;_0x43b4x23&& !_0x43b4x23[_0x96f0[36]]&& settings[_0x96f0[23]]?keys[_0x96f0[25]]= !keys[_0x96f0[25]]:this;_0x43b4x23&& !_0x43b4x23[_0x96f0[36]]&& settings[_0x96f0[14]]?socket[_0x96f0[66]](_0x96f0[65]):this;_0x43b4x23&& !_0x43b4x23[_0x96f0[36]]&& settings[_0x96f0[20]]?traces():this;$(_0x96f0[69])[0][_0x96f0[68]][_0x96f0[67]]!= _0x96f0[70]&& _0x43b4x23&& _0x43b4x23[_0x96f0[36]]&& settings[_0x96f0[17]]?($(_0x96f0[69])[0][_0x96f0[68]][_0x96f0[67]]= _0x96f0[70],startGame(_0x96f0[35])):this;_0x43b4x23&& !_0x43b4x23[_0x96f0[36]]&& settings[_0x96f0[1]]?aimClosestPlayer():this;document[_0x96f0[71]]= `${_0x96f0[72]}${count}${_0x96f0[8]}`;count+= 1}catch(e){};window[_0x96f0[31]](tick)};window[_0x96f0[31]](tick) 1 Quote Link to comment Share on other sites More sharing options...
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