EmmyManyHvh Posted October 23, 2020 Share Posted October 23, 2020 Hey guys,sorry for disturbing,when i open the otc v2 it's everything all right,and then i go in the match he freeze my screen and automatic quit from the game,can someone help me,discord EmmyMany#2699 Quote Link to comment Share on other sites More sharing options...
135-018 Posted October 23, 2020 Share Posted October 23, 2020 juts open otc.sln then find SegmentFramework.h and find this std::vector <RelocatedNetVar> m_netvars = { //m_bIsScoped. (Actual value: https://github.com/frk1/hazedumper/blob/master/csgo.cs#L32) RelocatedNetVar { 0x95A250, 0x3928 } } then add RelocatedNetVar {0x6011E, 0x00004DE8808B} and this is all code if u dont bother to read std::vector <RelocatedNetVar> m_netvars = { //m_bIsScoped. (Actual value: https://github.com/frk1/hazedumper/blob/master/csgo.cs#L32) RelocatedNetVar { 0x95A250, 0x3928 }, RelocatedNetVar { 0x6011E, 0x00004DE8808B} } Quote Link to comment Share on other sites More sharing options...
EmmyManyHvh Posted October 23, 2020 Author Share Posted October 23, 2020 25 minutes ago, 135-018 said: juts open otc.sln then find SegmentFramework.h and find this std::vector <RelocatedNetVar> m_netvars = { //m_bIsScoped. (Actual value: https://github.com/frk1/hazedumper/blob/master/csgo.cs#L32) RelocatedNetVar { 0x95A250, 0x3928 } } then add RelocatedNetVar {0x6011E, 0x00004DE8808B} and this is all code if u dont bother to read std::vector <RelocatedNetVar> m_netvars = { //m_bIsScoped. (Actual value: https://github.com/frk1/hazedumper/blob/master/csgo.cs#L32) RelocatedNetVar { 0x95A250, 0x3928 }, RelocatedNetVar { 0x6011E, 0x00004DE8808B} } can you help me on discord please Quote Link to comment Share on other sites More sharing options...
135-018 Posted October 23, 2020 Share Posted October 23, 2020 30 minutes ago, EmmyManyHvh said: can you help me on discord please just use this note : play on fullscreen windowed then if injected u can play on fullscreen otv2-pl.zip 6 Quote Link to comment Share on other sites More sharing options...
EmmyManyHvh Posted October 23, 2020 Author Share Posted October 23, 2020 41 minutes ago, 135-018 said: just use this note : play on fullscreen windowed then if injected u can play on fullscreen otv2-pl.zip 1.39 MB · 1 download ok,i injected and nothing hapend,something open on my screen and that all,can i show you a pictures? Quote Link to comment Share on other sites More sharing options...
135-018 Posted October 23, 2020 Share Posted October 23, 2020 34 minutes ago, EmmyManyHvh said: ok,i injected and nothing hapend,something open on my screen and that all,can i show you a pictures? go to load -> segment -> press enter Quote Link to comment Share on other sites More sharing options...
EmmyManyHvh Posted October 23, 2020 Author Share Posted October 23, 2020 3 hours ago, 135-018 said: go to load -> segment -> press enter thx bro,it's work so good,have a good day Quote Link to comment Share on other sites More sharing options...
EmmyManyHvh Posted October 23, 2020 Author Share Posted October 23, 2020 7 hours ago, 135-018 said: go to load -> segment -> press enter yo,i have a problem and i play like one hours he crashed,how can i fix it Quote Link to comment Share on other sites More sharing options...
135-018 Posted October 27, 2020 Share Posted October 27, 2020 On 10/24/2020 at 3:38 AM, EmmyManyHvh said: yo,i have a problem and i play like one hours he crashed,how can i fix it just wait for update and if u know how to use IDA pro just paste this code On 10/23/2020 at 6:09 PM, 135-018 said: juts open otc.sln then find SegmentFramework.h and find this std::vector <RelocatedNetVar> m_netvars = { //m_bIsScoped. (Actual value: https://github.com/frk1/hazedumper/blob/master/csgo.cs#L32) RelocatedNetVar { 0x95A250, 0x3928 } } then add RelocatedNetVar {0x6011E, 0x00004DE8808B} and this is all code if u dont bother to read std::vector <RelocatedNetVar> m_netvars = { //m_bIsScoped. (Actual value: https://github.com/frk1/hazedumper/blob/master/csgo.cs#L32) RelocatedNetVar { 0x95A250, 0x3928 }, RelocatedNetVar { 0x6011E, 0x00004DE8808B} } Quote Link to comment Share on other sites More sharing options...
Ayden Posted November 8, 2020 Share Posted November 8, 2020 (edited) On 10/27/2020 at 7:39 PM, 135-018 said: just wait for update and if u know how to use IDA pro just paste this code after i add this code in SegmentFramework.h, and i go into game. i cannot move !!! but i put the depot into csgo folder, otc works fine, is there any else, i should modify in the otc.sin ? Edited November 8, 2020 by Ayden want to add more detail Quote Link to comment Share on other sites More sharing options...
135-018 Posted November 8, 2020 Share Posted November 8, 2020 8 hours ago, Ayden said: after i add this code in SegmentFramework.h, and i go into game. i cannot move !!! but i put the depot into csgo folder, otc works fine, is there any else, i should modify in the otc.sin ? are u compiling on debug? Quote Link to comment Share on other sites More sharing options...
Ayden Posted November 9, 2020 Share Posted November 9, 2020 yes !!! what should i do ? Quote Link to comment Share on other sites More sharing options...
135-018 Posted November 9, 2020 Share Posted November 9, 2020 7 hours ago, Ayden said: yes !!! what should i do ? compile on release Quote Link to comment Share on other sites More sharing options...
Ayden Posted November 9, 2020 Share Posted November 9, 2020 4 hours ago, 135-018 said: compile on release still cannot! here is the otc.sin, can you help me to check the problem?https://www.sendspace.com/file/8xw12q 4 Quote Link to comment Share on other sites More sharing options...
135-018 Posted November 9, 2020 Share Posted November 9, 2020 2 hours ago, Ayden said: still cannot! here is the otc.sin, can you help me to check the problem?https://www.sendspace.com/file/8xw12q std::vector <RelocatedNetVar> m_netvars = { //m_bIsScoped. (Actual value: https://github.com/frk1/hazedumper/blob/master/csgo.cs#L32) RelocatedNetVar { 0x95A250, 0x3928 } } 3 Quote Link to comment Share on other sites More sharing options...
Ayden Posted November 10, 2020 Share Posted November 10, 2020 7 hours ago, 135-018 said: std::vector <RelocatedNetVar> m_netvars = { //m_bIsScoped. (Actual value: https://github.com/frk1/hazedumper/blob/master/csgo.cs#L32) RelocatedNetVar { 0x95A250, 0x3928 } } why remove RelocatedNetVar { 0x6011E, 0x00004DE8808B} ? now join the game, then csgo crash, it become more worst! Quote Link to comment Share on other sites More sharing options...
135-018 Posted November 10, 2020 Share Posted November 10, 2020 3 hours ago, Ayden said: why remove RelocatedNetVar { 0x6011E, 0x00004DE8808B} ? now join the game, then csgo crash, it become more worst! use hazedumper for new offsets Quote Link to comment Share on other sites More sharing options...
Ayden Posted November 10, 2020 Share Posted November 10, 2020 2 hours ago, 135-018 said: use hazedumper for new offsets https://github.com/frk1/hazedumper this ? but what is the offsets name ? 3 Quote Link to comment Share on other sites More sharing options...
Ayden Posted November 10, 2020 Share Posted November 10, 2020 i find this https://awesomeopensource.com/project/0x000cb/otc 3 Quote Link to comment Share on other sites More sharing options...
135-018 Posted November 10, 2020 Share Posted November 10, 2020 1 hour ago, Ayden said: https://github.com/frk1/hazedumper this ? but what is the offsets name ? u know "basic" c++ ? m_bIsScoped Quote Link to comment Share on other sites More sharing options...
Ayden Posted November 10, 2020 Share Posted November 10, 2020 so i need to add all netvars ? only change the second argument ? For example : RelocatedNetVar { 0x95A250, 0x0}, RelocatedNetVar { 0x95A250, 0xB378}, .................................................... until add all netvars ? Quote Link to comment Share on other sites More sharing options...
0n1k4g3 Posted December 14, 2020 Share Posted December 14, 2020 Bruh, i tried what he told but i still can't move ingame could anyone help us to fix the source please Quote Link to comment Share on other sites More sharing options...
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