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my debugger pointed me here

static inline ImVec2 ImMax(const ImVec2& lhs, const ImVec2& rhs)                { return ImVec2(lhs.x >= rhs.x ? lhs.x : rhs.x, lhs.y >= rhs.y ? lhs.y : rhs.y); }

any ideas?

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24 minutes ago, xzasdSADDSADA said:

yeah i changed colors of the wigits, i may have changed some colors there. ill re-paste it and see if that fixes it

because looks like that's the problem but if it's still not fixed, check imgui_widgets

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1 hour ago, btc said:

because looks like that's the problem but if it's still not fixed, check imgui_widgets

yep, that seemed to fix it

 

also, question. why does legendware crash with manualmap but not with loadlib?

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27 minutes ago, xzasdSADDSADA said:

 

yep, that seemed to fix it

 

also, question. why does legendware crash with manualmap but not with loadlib?

I think the problem is in HideThread. You can try to use supremacy's project settings with legendware, bc supremacy have working mmapping

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