#include "..\hooks.hpp" #include "..\..\cheats\ragebot\antiaim.h" #include "..\..\cheats\visuals\other_esp.h" #include "..\..\cheats\misc\fakelag.h" #include "..\..\cheats\misc\prediction_system.h" #include "..\..\cheats\ragebot\aim.h" #include "..\..\cheats\legitbot\legitbot.h" #include "..\..\cheats\misc\bunnyhop.h" #include "..\..\cheats\misc\airstrafe.h" #include "..\..\cheats\misc\spammers.h" #include "..\..\cheats\fakewalk\slowwalk.h" #include "..\..\cheats\misc\misc.h" #include "..\..\cheats\misc\logs.h" #include "..\..\cheats\visuals\GrenadePrediction.h" #include "..\..\cheats\ragebot\knifebot.h" #include "..\..\cheats\ragebot\zeusbot.h" #include "..\..\cheats\lagcompensation\local_animations.h" #include "..\..\cheats\lagcompensation\animation_system.h" using CreateMove_t = void(__stdcall*)(int, float, bool); void __stdcall hooks::hooked_createmove(int sequence_number, float input_sample_frametime, bool active, bool& send_packet) { static auto original_fn = client_hook->get_func_address (22); original_fn(sequence_number, input_sample_frametime, active); g_ctx.local((player_t*)m_entitylist()->GetClientEntity(m_engine()->GetLocalPlayer()), true); auto m_pcmd = m_input()->GetUserCmd(sequence_number); auto verified = m_input()->GetVerifiedUserCmd(sequence_number); g_ctx.globals.in_createmove = false; Vector wish_yaw = m_pcmd->m_viewangles; if (!m_pcmd) return; if (!m_pcmd->m_command_number) return; if (original_fn) { m_prediction()->SetLocalViewAngles(m_pcmd->m_viewangles); m_engine()->SetViewAngles(m_pcmd->m_viewangles); } if (!g_ctx.available()) return; misc::get().rank_reveal(); spammers::get().clan_tag(); if (!g_ctx.local()->is_alive()) return; g_ctx.globals.weapon = g_ctx.local()->m_hActiveWeapon().Get(); if (!g_ctx.globals.weapon) return; g_ctx.globals.in_createmove = true; g_ctx.set_command(m_pcmd); bool menu_open = false; if (menu_open && g_ctx.globals.focused_on_input) { m_pcmd->m_buttons = 0; m_pcmd->m_forwardmove = 0.0f; m_pcmd->m_sidemove = 0.0f; m_pcmd->m_upmove = 0.0f; } if (g_ctx.globals.ticks_allowed < 14 && (misc::get().double_tap_enabled && misc::get().double_tap_key || misc::get().hide_shots_enabled && misc::get().hide_shots_key)) g_ctx.globals.should_recharge = true; g_ctx.globals.backup_tickbase = g_ctx.local()->m_nTickBase(); if (g_ctx.globals.next_tickbase_shift) g_ctx.globals.fixed_tickbase = g_ctx.local()->m_nTickBase() - g_ctx.globals.next_tickbase_shift; else g_ctx.globals.fixed_tickbase = g_ctx.globals.backup_tickbase; if (menu_open) { m_pcmd->m_buttons &= ~IN_ATTACK; m_pcmd->m_buttons &= ~IN_ATTACK2; } if (m_pcmd->m_buttons & IN_ATTACK2 && g_cfg.ragebot.enable && g_ctx.globals.weapon->m_iItemDefinitionIndex() == WEAPON_REVOLVER) m_pcmd->m_buttons &= ~IN_ATTACK2; if (g_cfg.ragebot.enable && !g_ctx.globals.weapon->can_fire(true)) { if (m_pcmd->m_buttons & IN_ATTACK && !g_ctx.globals.weapon->is_non_aim() && g_ctx.globals.weapon->m_iItemDefinitionIndex() != WEAPON_REVOLVER) m_pcmd->m_buttons &= ~IN_ATTACK; else if ((m_pcmd->m_buttons & IN_ATTACK || m_pcmd->m_buttons & IN_ATTACK2) && (g_ctx.globals.weapon->is_knife() || g_ctx.globals.weapon->m_iItemDefinitionIndex() == WEAPON_REVOLVER) && g_ctx.globals.weapon->m_iItemDefinitionIndex() != WEAPON_HEALTHSHOT) { if (m_pcmd->m_buttons & IN_ATTACK) m_pcmd->m_buttons &= ~IN_ATTACK; if (m_pcmd->m_buttons & IN_ATTACK2) m_pcmd->m_buttons &= ~IN_ATTACK2; } } if (m_pcmd->m_buttons & IN_FORWARD && m_pcmd->m_buttons & IN_BACK) { m_pcmd->m_buttons &= ~IN_FORWARD; m_pcmd->m_buttons &= ~IN_BACK; } if (m_pcmd->m_buttons & IN_MOVELEFT && m_pcmd->m_buttons & IN_MOVERIGHT) { m_pcmd->m_buttons &= ~IN_MOVELEFT; m_pcmd->m_buttons &= ~IN_MOVERIGHT; } g_ctx.send_packet = true; g_ctx.globals.tickbase_shift = 0; g_ctx.globals.double_tap_fire = false; g_ctx.globals.force_send_packet = false; g_ctx.globals.exploits = misc::get().double_tap_key || misc::get().hide_shots_key; g_ctx.globals.current_weapon = g_ctx.globals.weapon->get_weapon_group(g_cfg.ragebot.enable); g_ctx.globals.slowwalking = false; g_ctx.globals.original_forwardmove = m_pcmd->m_forwardmove; g_ctx.globals.original_sidemove = m_pcmd->m_sidemove; antiaim::get().breaking_lby = false; misc::get().fast_stop(m_pcmd); if (g_cfg.misc.bunnyhop) bunnyhop::get().create_move(); misc::get().SlideWalk(m_pcmd); misc::get().NoDuck(m_pcmd); misc::get().AutoCrouch(m_pcmd); GrenadePrediction::get().Tick(m_pcmd->m_buttons); if (g_cfg.misc.crouch_in_air && !(g_ctx.local()->m_fFlags() & FL_ONGROUND)) m_pcmd->m_buttons |= IN_DUCK; engineprediction::get().prediction_data.reset(); //-V807 engineprediction::get().setup(); engineprediction::get().predict(m_pcmd); local_animations::get().update_prediction_animations(); g_ctx.globals.eye_pos = g_ctx.local()->get_shoot_position(); if (g_cfg.misc.airstrafe) airstrafe::get().create_move(m_pcmd); if (key_binds::get().get_key_bind_state(19) && engineprediction::get().backup_data.flags & FL_ONGROUND && !(g_ctx.local()->m_fFlags() & FL_ONGROUND)) m_pcmd->m_buttons |= IN_JUMP; if (key_binds::get().get_key_bind_state(21)) slowwalk::get().create_move(m_pcmd); if (g_cfg.ragebot.enable && !g_ctx.globals.weapon->is_non_aim() && engineprediction::get().backup_data.flags & FL_ONGROUND && g_ctx.local()->m_fFlags() & FL_ONGROUND) slowwalk::get().create_move(m_pcmd, 0.95f + 0.003125f * (16 - m_clientstate()->iChokedCommands)); if (!g_ctx.globals.should_recharge) fakelag::get().Createmove(); g_ctx.globals.aimbot_working = false; g_ctx.globals.revolver_working = false; auto backup_velocity = g_ctx.local()->m_vecVelocity(); auto backup_abs_velocity = g_ctx.local()->m_vecAbsVelocity(); g_ctx.local()->m_vecVelocity() = engineprediction::get().backup_data.velocity; g_ctx.local()->m_vecAbsVelocity() = engineprediction::get().backup_data.velocity; g_ctx.globals.weapon->update_accuracy_penality(); g_ctx.local()->m_vecVelocity() = backup_velocity; g_ctx.local()->m_vecAbsVelocity() = backup_abs_velocity; g_ctx.globals.inaccuracy = g_ctx.globals.weapon->get_inaccuracy(); g_ctx.globals.spread = g_ctx.globals.weapon->get_spread(); aim::get().run(m_pcmd); legit_bot::get().createmove(m_pcmd); zeusbot::get().run(m_pcmd); knifebot::get().run(m_pcmd); misc::get().automatic_peek(m_pcmd, wish_yaw.y); antiaim::get().desync_angle = 0.0f; antiaim::get().create_move(m_pcmd); if (m_gamerules()->m_bIsValveDS() && m_clientstate()->iChokedCommands >= 6) //-V648 { g_ctx.send_packet = true; fakelag::get().started_peeking = false; } else if (!m_gamerules()->m_bIsValveDS() && m_clientstate()->iChokedCommands >= 16) //-V648 { g_ctx.send_packet = true; fakelag::get().started_peeking = false; } if (g_ctx.globals.should_send_packet) { g_ctx.globals.force_send_packet = true; g_ctx.send_packet = true; fakelag::get().started_peeking = false; } if (g_ctx.globals.should_choke_packet) { g_ctx.globals.should_choke_packet = false; g_ctx.globals.should_send_packet = true; g_ctx.send_packet = false; } if (!g_ctx.globals.weapon->is_non_aim()) { auto double_tap_aim_check = false; if (m_pcmd->m_buttons & IN_ATTACK && g_ctx.globals.double_tap_aim_check) { double_tap_aim_check = true; g_ctx.globals.double_tap_aim_check = false; } auto revolver_shoot = g_ctx.globals.weapon->m_iItemDefinitionIndex() == WEAPON_REVOLVER && !g_ctx.globals.revolver_working && (m_pcmd->m_buttons & IN_ATTACK || m_pcmd->m_buttons & IN_ATTACK2); if (m_pcmd->m_buttons & IN_ATTACK && g_ctx.globals.weapon->m_iItemDefinitionIndex() != WEAPON_REVOLVER || revolver_shoot) { static auto weapon_recoil_scale = m_cvar()->FindVar(crypt_str("weapon_recoil_scale")); if (g_cfg.ragebot.enable) m_pcmd->m_viewangles -= g_ctx.local()->m_aimPunchAngle() * weapon_recoil_scale->GetFloat(); if (!g_ctx.globals.fakeducking) { g_ctx.globals.force_send_packet = true; g_ctx.globals.should_choke_packet = true; g_ctx.send_packet = true; fakelag::get().started_peeking = false; } aim::get().last_shoot_position = g_ctx.globals.eye_pos; if (!double_tap_aim_check) g_ctx.globals.double_tap_aim = false; } } else if (!g_ctx.globals.fakeducking && g_ctx.globals.weapon->is_knife() && (m_pcmd->m_buttons & IN_ATTACK || m_pcmd->m_buttons & IN_ATTACK2)) { g_ctx.globals.force_send_packet = true; g_ctx.globals.should_choke_packet = true; g_ctx.send_packet = true; fakelag::get().started_peeking = false; } if (g_ctx.globals.fakeducking) g_ctx.globals.force_send_packet = g_ctx.send_packet; for (auto& backup : aim::get().backup) backup.adjust_player(); auto backup_ticks_allowed = g_ctx.globals.ticks_allowed; if (misc::get().double_tap(m_pcmd)) misc::get().hide_shots(m_pcmd, false); else { g_ctx.globals.ticks_allowed = backup_ticks_allowed; misc::get().hide_shots(m_pcmd, true); } if (!g_ctx.globals.weapon->is_non_aim()) { auto double_tap_aim_check = false; if (m_pcmd->m_buttons & IN_ATTACK && g_ctx.globals.double_tap_aim_check) { double_tap_aim_check = true; g_ctx.globals.double_tap_aim_check = false; } auto revolver_shoot = g_ctx.globals.weapon->m_iItemDefinitionIndex() == WEAPON_REVOLVER && !g_ctx.globals.revolver_working && (m_pcmd->m_buttons & IN_ATTACK || m_pcmd->m_buttons & IN_ATTACK2); if (!double_tap_aim_check && m_pcmd->m_buttons & IN_ATTACK && g_ctx.globals.weapon->m_iItemDefinitionIndex() != WEAPON_REVOLVER || revolver_shoot) g_ctx.globals.double_tap_aim = false; } if (m_globals()->m_tickcount - g_ctx.globals.last_aimbot_shot > 16) //-V807 { g_ctx.globals.double_tap_aim = false; g_ctx.globals.double_tap_aim_check = false; } engineprediction::get().finish(); if (g_ctx.globals.loaded_script) for (auto current : c_lua::get().hooks.getHooks(crypt_str("on_createmove"))) current.func(); if (g_cfg.misc.anti_untrusted) math::normalize_angles(m_pcmd->m_viewangles); else { m_pcmd->m_viewangles.y = math::normalize_yaw(m_pcmd->m_viewangles.y); m_pcmd->m_viewangles.z = 0.0f; } if (g_ctx.send_packet && !g_ctx.globals.should_send_packet && (!g_ctx.globals.should_choke_packet || (!misc::get().hide_shots_enabled && !g_ctx.globals.double_tap_fire))) { local_animations::get().local_data.fake_angles = m_pcmd->m_viewangles; local_animations::get().local_data.real_angles = local_animations::get().local_data.stored_real_angles; } if (!antiaim::get().breaking_lby) local_animations::get().local_data.stored_real_angles = m_pcmd->m_viewangles; util::movement_fix(wish_yaw, m_pcmd); if (g_ctx.globals.should_recharge) g_ctx.send_packet = true; static auto previous_ticks_allowed = g_ctx.globals.ticks_allowed; if (g_ctx.send_packet && m_clientstate()->pNetChannel) { auto choked_packets = m_clientstate()->pNetChannel->m_nChokedPackets; if (choked_packets >= 0) { auto ticks_allowed = g_ctx.globals.ticks_allowed; auto command_number = m_pcmd->m_command_number - choked_packets; do { auto command = &m_input()->m_pCommands[m_pcmd->m_command_number - 150 * (command_number / 150) - choked_packets]; if (!command || command->m_tickcount > m_globals()->m_tickcount * 2) { if (--ticks_allowed < 0) ticks_allowed = 0; g_ctx.globals.ticks_allowed = ticks_allowed; } ++command_number; --choked_packets; } while (choked_packets >= 0); } } if (g_ctx.globals.ticks_allowed > 17) g_ctx.globals.ticks_allowed = math::clamp(g_ctx.globals.ticks_allowed - 1, 0, 17); if (previous_ticks_allowed && !g_ctx.globals.ticks_allowed) g_ctx.globals.ticks_choke = 16; previous_ticks_allowed = g_ctx.globals.ticks_allowed; if (g_ctx.globals.ticks_choke) { g_ctx.send_packet = g_ctx.globals.force_send_packet; --g_ctx.globals.ticks_choke; } auto& correct = g_ctx.globals.data.emplace_front(); correct.command_number = m_pcmd->m_command_number; correct.choked_commands = m_clientstate()->iChokedCommands + 1; correct.tickcount = m_globals()->m_tickcount; if (g_ctx.send_packet) g_ctx.globals.choked_number.clear(); else g_ctx.globals.choked_number.emplace_back(correct.command_number); while (g_ctx.globals.data.size() > (int)(2.0f / m_globals()->m_intervalpertick)) g_ctx.globals.data.pop_back(); auto& out = g_ctx.globals.commands.emplace_back(); out.is_outgoing = g_ctx.send_packet; out.is_used = false; out.command_number = m_pcmd->m_command_number; out.previous_command_number = 0; while (g_ctx.globals.commands.size() > (int)(1.0f / m_globals()->m_intervalpertick)) g_ctx.globals.commands.pop_front(); if (!g_ctx.send_packet && !m_gamerules()->m_bIsValveDS()) { auto net_channel = m_clientstate()->pNetChannel; if (net_channel->m_nChokedPackets > 0 && !(net_channel->m_nChokedPackets % 4)) { auto backup_choke = net_channel->m_nChokedPackets; net_channel->m_nChokedPackets = 0; net_channel->send_datagram(); --net_channel->m_nOutSequenceNr; net_channel->m_nChokedPackets = backup_choke; } } if (g_ctx.send_packet && g_ctx.globals.should_send_packet) g_ctx.globals.should_send_packet = false; if (g_cfg.misc.buybot_enable && g_ctx.globals.should_buy) { --g_ctx.globals.should_buy; if (!g_ctx.globals.should_buy) { std::string buy; switch (g_cfg.misc.buybot1) { case 1: buy += crypt_str("buy g3sg1; "); break; case 2: buy += crypt_str("buy awp; "); break; case 3: buy += crypt_str("buy ssg08; "); break; } switch (g_cfg.misc.buybot2) { case 1: buy += crypt_str("buy elite; "); break; case 2: buy += crypt_str("buy deagle; buy revolver; "); break; } if (g_cfg.misc.buybot3[BUY_ARMOR]) buy += crypt_str("buy vesthelm; buy vest; "); if (g_cfg.misc.buybot3[BUY_TASER]) buy += crypt_str("buy taser; "); if (g_cfg.misc.buybot3[BUY_GRENADES]) buy += crypt_str("buy molotov; buy hegrenade; buy smokegrenade; "); if (g_cfg.misc.buybot3[BUY_DEFUSER]) buy += crypt_str("buy defuser; "); m_engine()->ExecuteClientCmd(buy.c_str()); } } g_ctx.globals.in_createmove = false; send_packet = g_ctx.send_packet; verified->m_cmd = *m_pcmd; verified->m_crc = m_pcmd->GetChecksum(); } __declspec(naked) void __stdcall hooks::hooked_createmove_proxy(int sequence_number, float input_sample_frametime, bool active) { __asm { push ebx push esp push dword ptr[esp + 20] push dword ptr[esp + 0Ch + 8] push dword ptr[esp + 10h + 4] call hooked_createmove pop ebx retn 0Ch } }