// UI Elements
UI.AddCheckbox( "Enable Location Spammer" );

UI.AddDropdown( "Send info in",
    [ "Global Chat", "Team Chat" ]
);

UI.AddSliderInt("Spam Delay", 64, 256);
UI.SetValue( "MISC", "JAVASCRIPT", "Script Items", "Spam Delay", 256 );


function GetValue( Name )
{
    var Value = UI.GetValue( "Misc", "JAVASCRIPT", "Script Items", Name );
    return Value;
}

var LastSpammed = Global.Tickcount();

function ChatSay( String )
{
    if ( GetValue("Send info in") == "0" ) {
        Global.ExecuteCommand( "say " + String ); // Global Chat
    } else if ( GetValue("Send info in") == "1" ) {
        Global.ExecuteCommand( "say_team " + String ); // Team Chat
    }
}

var enemies = null;
var LastTickcount = 0;

function Main()
{
    if ( !GetValue("Enable Location Spammer") )
    return;

    if ( LastTickcount == 0 ) {
        LastTickcount = Global.Tickcount();
        return;
    }

    var SpamDelay = ( GetValue("Spam Delay") );
    var CurrentTickcount = Global.Tickcount();
    if ( CurrentTickcount - LastTickcount < SpamDelay ) {
        return;
    } else if ( CurrentTickcount - LastTickcount > SpamDelay ) {
        LastTickcount = CurrentTickcount;
    }

    enemies = Entity.GetEnemies();

    for ( i=0; i < enemies.length; i++ ) {
          if ( Entity.IsAlive( enemies[i] ) ) {
            Name = Entity.GetName( enemies[i] );
            Location = Entity.GetProp( enemies[i], "CBasePlayer", "m_szLastPlaceName" );
            Health = Entity.GetProp( enemies[i], "CBasePlayer", "m_iHealth" );
            Weapon =  Entity.GetName( Entity.GetWeapon( enemies[i] ) );

            var SendInfo = ( "[onetap.su] Player " + Name + " with " + Health + " HP " + " is at " + Location + " with weapon " + Weapon + "." );
            ChatSay(SendInfo);
          }
    }
}

Global.RegisterCallback( "Draw", "Main" );

Global.Print( "You successfully loaded the Location Spam script." + "\n" )
Global.Print( "greetings from SayaN, have a good one!" + "\n" )
Global.Print( "nt" + "\n" )